1.HTML部分,东西很少
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>贪吃蛇</title>
<style> *{ margin: 0px; padding: 0px; } td{ border-radius: 30%; } </style>
</head>
<body>
<script type="text/javascript" src="./snake.js"></script>
</body>
</html>
2.JavaScript部分
var arrayBox = new Array(); // 存放单元格
var arraySnake = new Array(); // 存放蛇
var food; // 食物
var snakeHead; // 蛇头
var key = true; // 判断页面是否需要初始化
var timekey; // 运动定时器常量
function newGame() {
bgInit();
arrayBoxInit();
initSnake();
randomFood();
}
newGame();
document.onclick = function () {
if (key) {
gameStart(arraySnake);
key = false;
}
}
// 记录的单元格数组初始化
function arrayBoxInit() {
for (var y = 0; y < 20; y++) {
arrayBox[y] = new Array();
for (var x = 0; x < 20; x++) {
arrayBox[y][x] = 0;
}
}
}
// 背景初始化
function bgInit() {
var table = document.createElement("table");
table.style = "border-spacing:0px; border:1px solid #3c3c3c;margin:10% auto";
for (var y = 0; y < 20; y++) {
var tr = document.createElement("tr");
for (var x = 0; x < 20; x++) {
var td = "<td class='box-" + y + "-" + x + "' style='width: 20px; height: 20px;'></td>";
tr.innerHTML += td;
}
table.appendChild(tr);
}
document.body.insertBefore(table, document.getElementsByTagName("script")[0]);
}
// 初始化蛇
function initSnake() {
var x = Math.floor(Math.random() * 20);
var y = Math.floor(Math.random() * 20);
var initA = document.getElementsByClassName("box-" + y + "-" + x)[0];
snakeHead = initA; //蛇头
var b = initBFn(x, y);
var initB = document.getElementsByClassName(b)[0];
arraySnake.push(initB);
arraySnake.push(initA);
initA.style.backgroundColor = "#9c9c9c";
initB.style.backgroundColor = "#9c9c9c";
arrayBox[y][x] = 1;
arrayBox[b.split("-")[1]][b.split("-")[2]] = 1;
}
// 初始化蛇身
function initBFn(x, y) {
if (x != 19 && x != 0) {
if (y != 19 && y != 0) {
if (Math.random() > 0.5) {
if (Math.random() > 0.5) {
return "box-" + y + "-" + (x + 1);
} else {
return "box-" + y + "-" + (x - 1);
}
} else {
if (Math.random() > 0.5) {
return "box-" + (y + 1) + "-" + x;
} else {
return "box-" + (y - 1) + "-" + x;
}
}
} else if (y == 0) {
if (Math.random() > 0.5) {
return "box-0-" + (x + 1);
} else {
return "box-0-" + (x - 1);
}
} else if (y == 19) {
if (Math.random() > 0.5) {
return "box-19-" + (x + 1);
} else {
return "box-19-" + (x - 1);
}
}
} else if (x == 0) {
if (y != 19 && y != 0) {
if (Math.random() > 0.5) {
return "box-" + (y + 1) + "-0";
} else {
return "box-" + (y - 1) + "-0";
}
} else if (y == 0) {
if (Math.random() > 0.5) {
return "box-1-0";
} else {
return "box-0-1";
}
} else if (y == 19) {
if (Math.random() > 0.5) {
return "box-18-0";
} else {
return "box-19-1";
}
}
} else if (x == 19) {
if (y != 19 && y != 0) {
if (Math.random() > 0.5) {
return "box-" + (y + 1) + "-19";
} else {
return "box-" + (y - 1) + "-19";
}
} else if (y == 0) {
if (Math.random() > 0.5) {
return "box-1-19";
} else {
return "box-0-18";
}
} else if (y == 19) {
if (Math.random() > 0.5) {
return "box-18-19";
} else {
return "box-19-18";
}
}
}
}
// 随机产生食物食物
function randomFood() {
var x = Math.floor(Math.random() * 20);
var y = Math.floor(Math.random() * 20);
if (!arrayBox[y][x]) {
document.getElementsByClassName("box-" + y + "-" + x)[0].style = "background-color:#9c9c9c;border-radius:50%";
arrayBox[y][x] = 1;
food = document.getElementsByClassName("box-" + y + "-" + x)[0];
} else {
addSnakeLength();
}
}
// 开始游戏
function gameStart(arraySnake) {
var Ax = arraySnake[1].className.split("-")[2];
var Ay = arraySnake[1].className.split("-")[1];
var Bx = arraySnake[0].className.split("-")[2];
var By = arraySnake[0].className.split("-")[1];
if (Ay == By) {
if (Ax > Bx) {
moveRight();
} else {
moveLeft()
}
} else {
if (Ay > By) {
moveDown()
} else {
moveUp()
}
}
}
// 初始化运动,(方向:右左上下)
function moveRight() {
timekey = setInterval(function () {
var nextBox = document.getElementsByClassName("box-" + arraySnake[arraySnake.length - 1].className.split("-")[1] + "-" + (parseInt(arraySnake[arraySnake.length - 1].className.split("-")[2]) + 1))[0];
if (nextBox) {
arrayBox[arraySnake[arraySnake.length - 1].className.split("-")[1]][(parseInt(arraySnake[arraySnake.length - 1].className.split("-")[2]) + 1)] = 1;
nextBox.style.backgroundColor = "#9c9c9c";
arraySnake.push(nextBox);
arrayBox[arraySnake[0].className.split("-")[1]][arraySnake[0].className.split("-")[2]] = 0;
arraySnake[0].style.backgroundColor = "#fff";
arraySnake.shift();
eatFood();
}
}, 200);
}
function moveLeft() {
timekey = setInterval(function () {
var nextBox = document.getElementsByClassName("box-" + arraySnake[arraySnake.length - 1].className.split("-")[1] + "-" + (parseInt(arraySnake[arraySnake.length - 1].className.split("-")[2]) - 1))[0];
if (nextBox) {
arrayBox[arraySnake[arraySnake.length - 1].className.split("-")[1]][(parseInt(arraySnake[arraySnake.length - 1].className.split("-")[2]) - 1)] = 1;
nextBox.style.backgroundColor = "#9c9c9c";
arraySnake.push(nextBox);
arrayBox[arraySnake[0].className.split("-")[1]][arraySnake[0].className.split("-")[2]] = 0;
arraySnake[0].style.backgroundColor = "#fff";
arraySnake.shift();
eatFood();
}
}, 200);
}
function moveUp() {
timekey = setInterval(function () {
var nextBox = document.getElementsByClassName("box-" + (parseInt(arraySnake[arraySnake.length - 1].className.split("-")[1]) - 1) + "-" + arraySnake[arraySnake.length - 1].className.split("-")[2])[0];
if (nextBox) {
arrayBox[(parseInt(arraySnake[arraySnake.length - 1].className.split("-")[1]) - 1)][arraySnake[arraySnake.length - 1].className.split("-")[2]] = 1;
nextBox.style.backgroundColor = "#9c9c9c";
arraySnake.push(nextBox);
arrayBox[arraySnake[0].className.split("-")[1]][arraySnake[0].className.split("-")[2]] = 0;
arraySnake[0].style.backgroundColor = "#fff";
arraySnake.shift();
eatFood();
}
}, 200);
}
function moveDown() {
timekey = setInterval(function () {
var nextBox = document.getElementsByClassName("box-" + (parseInt(arraySnake[arraySnake.length - 1].className.split("-")[1]) + 1) + "-" + arraySnake[arraySnake.length - 1].className.split("-")[2])[0];
if (nextBox) {
arrayBox[(parseInt(arraySnake[arraySnake.length - 1].className.split("-")[1]) + 1)][arraySnake[arraySnake.length - 1].className.split("-")[2]] = 1;
nextBox.style.backgroundColor = "#9c9c9c";
arraySnake.push(nextBox);
arrayBox[arraySnake[0].className.split("-")[1]][arraySnake[0].className.split("-")[2]] = 0;
arraySnake[0].style.backgroundColor = "#fff";
arraySnake.shift();
eatFood();
}
}, 200);
}
// 键盘操作拐弯
document.addEventListener("keydown", function (e) {
if (e.code == "ArrowDown") {
turnDown();
} else if (e.code == "ArrowUp") {
turnUp();
} else if (e.code == "ArrowLeft") {
turnLeft();
} else if (e.code == "ArrowRight") {
turnRight();
}
}, false);
// 下拐
function turnDown() {
if (arraySnake[arraySnake.length - 1].className.split("-")[1] == arraySnake[arraySnake.length - 2].className.split("-")[1]) {
clearInterval(timekey);
moveDown();
}
}
// 下拐
function turnUp() {
if (arraySnake[arraySnake.length - 1].className.split("-")[1] == arraySnake[arraySnake.length - 2].className.split("-")[1]) {
clearInterval(timekey);
moveUp();
}
}
// 左拐
function turnLeft() {
if (arraySnake[arraySnake.length - 1].className.split("-")[2] == arraySnake[arraySnake.length - 2].className.split("-")[2]) {
clearInterval(timekey);
moveLeft();
}
}
// 右拐
function turnRight() {
if (arraySnake[arraySnake.length - 1].className.split("-")[2] == arraySnake[arraySnake.length - 2].className.split("-")[2]) {
clearInterval(timekey);
moveRight();
}
}
// 蛇吃食物
function eatFood() {
var temp = food;
if (arrayBox[food.className.split("-")[1]][food.className.split("-")[2]] == 0) {
randomFood();
addSnakeLength(temp);
}
}
// 增加长度在蛇尾
function addSnakeLength(temp) {
arraySnake.unshift(temp);
}
全程独自敲下来,敲了两个多小时,基本功能都实现了,由于没有参考任何东西,所以有很多很多需要优化的地方,点个赞吧